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KarBOOM 0.3 (0.3.3) is out!
by JibbSmart 538 days ago
KarBOOM 0.3 is out! The first public version is actually 0.3.3, since some private testing resulted in significant bug-fixes and changes.

Download KarBOOM 0.3.3 here!



I'd love to get your feedback, whether positive or negative!
Responses:
by frothy 538 days ago
Last night I threw up a server for myself and some friends so we could give Karboom a spin. This game looks nice, handles great, and the network code seems to be top notch. We also never experienced any bugs during game-play (just once or twice during the menus) which is always a good thing.

However, the current state of this game is missing a key feature: Racing. I noticed on the front page here that it's in the works, and I look forward to the update that includes it. Bumping and exploding in a tiny arena is good fun for maybe half an hour, but I think adding some actual racing loops would have a much more lasting appeal.

As for the current game mode, adding courses with some obstacles besides pits would be great (looking forward to that level editor!). Maybe some pillars or even a ramp or two. Other than that, Karboom is very fun to jump into and I'm really excited to see where you take it! Keep up the good work.
by JibbSmart 538 days ago
Frothy! Thanks for the encouraging and descriptive feedback! It's great to hear there were no issues during gameplay and that playing online went well. In order to facilitate this further, I think I'll add an option for servers to be unlisted, and for clients to connect directly to an ip address rather than look up the server list, should they so desire. This way players won't need an internet connection for LAN games, and (assuming the serverlist gets more busy in future) it'll be easier to host private games online.

And thanks for reinforcing the idea of a race-mode. I think the level editor will be finished first, because tracks will need a new level format. Still, even though it's already "to-do", reinforcements like yours help me prioritise features and motivate me as I work on them :)

Ramps are a "hidden feature" in KarBOOM -- the current levels don't feature them because they look rubbish, but the game technically supports them if a level includes them. In fact, if you want to give them a go, this zip has two levels with ramps in them. Just put them in the "Levels" folder. If you're hosting with your friends again and want to try it with them, they don't need to download the levels -- they're kept in a very small format so clients can load them from the host almost instantly.

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A premium account is a KarBOOM account that can be used in the game to play with others online.